S-GAME presented preview sessions for the action role-playing game Phantom Blade Zero in mid-2026, allowing journalists to test the opening hours of the title ahead of its scheduled release.

  • Developed by S-GAME, founded by Soulframe (Qiwei Liang)
  • Features around 30 planned weapons and secondary Phantom Edges
  • Kung-fu legend Donny Yen leads motion capture and appears as an in-game character
  • Set in the Wulin region, inspired by China's Ming Dynasty
  • Scheduled for release on October 29

Combat Systems

The game centers on kungfupunk combat, fluid parry mechanics, and multi-phase boss encounters. Players can unlock specific boss gear and combat styles after defeating major opponents. Build-crafting elements include charms and secondary weapons that alter active playstyles.

World Design

The setting draws direct inspiration from China's Ming Dynasty. The fictional region of Wulin serves as the primary backdrop for the narrative and exploration. Boss encounters incorporate a checkpoint system that bypasses the opening phase upon player death.

Further deepening the combat mechanics, the inclusion of secondary equipment known as Phantom Edges allows for varied tactical approaches during tense engagements. The involvement of martial arts icon Donny Yen as both the head of the motion capture department and a featured in-game character ensures authentic choreography throughout every cinematic clash and sword fight. With approximately thirty distinct armaments slated for inclusion, users can extensively customize their loadouts to suit individual preferences while navigating the intricacies of the Ming Dynasty-infused landscape.

Soulframe, also known as Qiwei Liang, established S-GAME to bring this unique vision to fruition, steering the project toward its October 29 launch date.